Vampirella: The Red Room #3 Review


The penultimate issue of this mini-series is here, but is it worth sinking your teeth into?  Read on to find out.

The official description from Dynamite:

Trapped in a labyrinth of passages in the bowels of Rigger’s compound, Vampirella stumbles onto an ancient creature locked away from the world, once supremely lethal and cunning, now decayed in mind and body. Her only chance to survive the night lies in rousing the legendary beast to lash back at its torturers.

The third part in this mini-series pushes the characters and the narrative into some new territory as it finishes off some lingering plot lines.  As a whole, the books works well enough to entertain faithful followers but it fails to offer anything that could remotely attract uninitiated readers.  Regardless of whether or not you feel that that’s a good or a bad thing, this release does succeed in elevating the story quality in its latest little romp.

Dan Brereton does a fine job on the script, it’s rather thin jaunt but it unleashes some rather interesting questions near the end, that more than set-up what could be a very compelling conclusion.  From start to finish, the dialogue works well enough to move the story along but for the most part it seems rather by-the-numbers as some of the ancillary characters lack a proper voice.  But the series writer nails the voice of Vampirella, as our heroine charges forward and does what she does best.

Jean Diaz handles the art and the panel work on display here ranges from exquisite to questionable.  The line and pencil use informs the script well enough to keep up with its pace, but there are a few moments where the comic quality dips due to some lackluster designs.  It’s an overall okay job, but there are too many scenes where the art lacks consistent quality and you’ll find yourself underwhelmed by the books atmosphere.

Vampirella: The Red Room #3 is a solid entry to a passable mini-series.  It comes recommended for hardcore fans only.

3/5

S#!T Talking Central