Warlord of Mars #30 Review


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The situation becomes more desperate with each passing moment, but should you even care what happens to our main characters?  Read on to find out

The official description from Dynamite:

John Carter is far from home, and his enemies have enslaved the mind of his only ally, Tars Tarkas. Carter is left with a brutal choice: kill his greatest friend, or allow Mars to descend into a war that could well destroy the Red Planet. What’s he to do? How about a little impromptu surgery, followed by some serious ass-kicking?

Warlord of Mars 30_CA strong finish was hampered by some cosmetic hiccups, but nonetheless the creative team succeeds in crafting a winner here.  Sure there are rough spots but nothing that prevents a smirk from forming right at the climax of an arc with racial animosity as its main focus.  In short: the people behind it did a good job.

Arvid Nelson pens the script and for the most part this is a justifiably paper thin entry that throws our characters directly in the line of sight of a proper conclusion.  There were some very key sequences that birthed some naturally comedic moments, and for that I give the author due credit for making me grin ear to ear.  I did find that the major battle and its predictable finish to be a tad bit underwhelming, but nonetheless I still walked away with a strong sense of completion as yet another adventure on Barsoom came to a close.

The art by Rafael Lanhellass and Marcio Abreu both carried their own unique features, but the truth is the transition between their styles caused a bit of a visual clash.  We have one illustrator that’s crisp and clean while the other offers a more chaotic interpretation with a barrage of lines. In the end they worked well enough to carry the text, I just wish one or the other would have been the solo artist for this entry.

Warlord of Mars #30 is a strong comic that proves, through its own means, that the might behind it is still up to being on your pull-list.   Recommended.

3.5/5

threehalfstar

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