In the last month there has been a lot of news released about high profile indie games coming to Playstation Vita. The man of the hour is Shahid Kamal, Senior Business Development Manager at Sony, but really he’s the down to earth guy in charge of approaching indie devs and trying to get them on board with Playstation’s handheld.
Big titles such as Hotline Miami, Thomas Was Alone and Lone Survivor have so far been confirmed for Vita but that’s just the tip of the iceberg. With that in mind, here are just a handful of games that would be a great fit on the system:
6) Sword and Sworcery
This game oozes charm, atmosphere and quality from the first moment you boot it up. It’s come to iOS and PC but we think it’s true home should be Vita. The gorgeous pixel art would look stunning on the Vita’s OLED screen and it’s quirky humor would fit right in alongside the likes of Guacamelee and Thomas Was Alone.
Heck, we’d even download it just to have the soundtrack with us wherever we went and that’s not taking into account everything else the game has to offer.
5) The Longest Journey/Dreamfall
With the sequel to these fantastic games receiving a lot of support on Kickstarter, getting $1.5 million worth of backing. A lot of people missed out on the original adventures however, and what better way to catch them up than an up-res’ed version on the Vita? The system is inundated with quality platformers but it needs some solid adventure titles and these classic games tick all the boxes.
Phil Fish may rub a lot of people the wrong way, but his game is undeniably beautiful and captivating. We know this port may already be in the works and Mr Fish said he “can’t really 100% confirm that yet, but im working with sony trying to figure something out.” in an AMA on Reddit a few months back.
The game itself would look stunning and it’s world-spinning, brain befuddling mechanic of rotating the game world to solve puzzles would work great with the Vita’s back touchpad.
3) FTL: Faster Than Light
Of any of the games on this list, this one is the biggest pipe dream. The super addictive real time strategy game was a big success on PC last year. The game forces you to micromanage a spaceship that must travel various sectors of the universe, encountering planets and hostile forces in real time combat as you have to recruit new crew members and upgrade your ship.
There is so much going on here, and the adrenaline is heightened by the fact that if you die in this game, that’s it. Back to the starting screen. If developer Subset games could retain the complexity and enjoyment of this game while compress and simplifying it for the smaller screen, they’d be on to a winner.
2) Super Meat Boy
Sure, it’s another platformer but this one gets a special mention for being hard as nails and as addictive as hell. Few games get the hook of ‘just one more try’ in you as well as Super Meat Boy and being able to take that experience anywhere you go would mean you’d likely never get anything done again. Unless, of course, you manage to beat the impossible campaign and then you can pretty must just rest on your laurels as a gaming god and forget about work.
This is the granddaddy of indie games. Over 10.5 million copies sold, Mojang Studios have struck gold in their mining/lego/rpg simulator thing. It’s popular with gamers and casual fans alike, even being hailed as a valuable education tool (which in the current climate of blame video games for everything bad that has ever happened is practically a miracle).
This game is a huge as your imagination lets it be, and building your glorious kingdom from scratch would be so easy when you can do it from anywhere you want. The Pocket Edition on mobile devices is highly popular but with the quality controls of the Vita, it’s a match made in heaven.