Hopefully you’ve all heard of Ni No Kuni, Studio Ghibli and Level-5′s collaboration on a stunningly beautiful RPG. Even fewer people have heard of Miyazaki’s first (though unintentional) appearance in a video game, 1983 arcade game Cliff Hanger, which freely lifted footage from Miyazaki’s first directed film Castle of Cagliostro.
After a couple of flops, Ghibli decided to stay well away from video games until it’s recent foray with the DS and PS3 versions of Ni No Kuni. But what if they hadn’t left the medium? What if they had continued to adapt their beloved classics. Well Miles Corless (PROWER) has got you covered! These fantastic mock ups of Ghibli’s iconic art done in the pixel style of SuperBrothers, a beautiful throwback to the 8bit era.
Spirited Away
Princess Mononoke
Nausicaa: Valley of the Wind
Pretty impressive stuff, makes you wonder what kind of gems we could have played through had Miyazaki not been turned off the medium. The images have a slight air of Secret of Mana (see here), and with a score done by Joe Hisaishi, Ghibli’s staple composer, I’m sure we would have games to rival such classics.
Before I leave, here’s an extra bonus, PROWER’s ode to the Metal Gear series:
Source: PROWER














S#*! TALKING CENTRAL