Reviews: The Walking Dead #93

The Walking Dead #93

It’s been a long time since I’ve picked up an issue of The Walking Dead. I left the series a few years ago after reading through the second volume on TPB and even though I thought the story telling was decent, the narrative was just a bit too meandering for my tastes. Well, I’ve decided to dive back into Kirkman’s undead odyssey, and I see that I’ve missed a few twists and turns along the way.

Walking Dead #93 | Writer: Robert Kirkman | Pencils: Charlie Adlard

This issue begins with a conversation between Rick and the hostile stranger who kicked Abraham’s ass in the last issue, known to us at this point by the name of Paul Monroe. This shady fellow wants to invite the crew to join his community for the sake of trade. Suspicious yet? Yea, me too.

Rick doesn’t believe a word this guy says, so after kicking his teeth in, our fearless leader restrains him in an abandoned building as the group decides what their next move will be. The rest of the issue delves into the group’s doubts about Rick, whether he’s wise or foolish, and how that affects each individual.

This book is alright…not great…but alright. Once I finished reading, I realized that The Walking Dead suffers from a few lingering issues, most notably its heavy handed dialogue. I’m a huge fan of using realistic conversation in comics. In fact, I think it’s one of the main reasons that the medium has been elevated to ‘art’ in the past 20 years, but Kirkman tends to abuse it. A plot development that should only consume a few pages will become extrapolated into a 10 page affair in these books because of hisĀ use of muddling dialogue.

Don’t get me wrong…our writer’s is still a genius. I just think that he needs to let go of this crutch.

3.0/5

Author
Heyo. I'm Nick Dourian, the Editor-In-Chief around these parts. Now, I went to a few other sites, read a few awesome bios, and I really want to fabricate a badass origins story for myself, but I'm feeling particularly unimaginative today, so 'f' that jazz. I read comics, drink bourbon, and cook meats. Imagine Ron Swanson, but with a fuller beard and cuter eyes.