Prophet #25 review

In many ways, Prophet is still a title struggling with its identity. Equal parts artistic exploration and deep science fiction, the two don’t always click. The issue does little to follow on from the previous, and looks and feels completely different. This is still Prophet, but it has few ties to the established plot; I can’t help feeling that it should.

With a story and background reminiscent of old-school science fiction writing (which is never a bad thing) combined with story-telling and art that is trying just a little too hard to be overtly ‘arty’, its hard to define the reader its aimed at.

The official description from Image:

Prophet is trapped on an alien slave ship manufacturing living missiles in the middle of a massive space war

I struggle to see where this matches what I’ve read. This can be read as a stand alone issue, since it doesn’t overly tie into anything. It reads like a first or second issue, not the 25th. New readers will be puzzled, and maybe some of the previous readers too.

As for the artwork, its lost its touch. Prophet #25 is too sketchy. The lines are too loose, with a lack of definition. Where as previous issues embellished the background and action, here there are two cases of unneeded arrows. If the comic has to point and explain what something is, perhaps it should just be shown in detail? And if its not even relevant to the plot in any way, why go out of its way to let you know?

This only happens twice, but each time it puzzled me as to why they included it. Knowing that a black line is meant to be a ‘climbing filament’ in no way builds plot, character or explain the universe or technology in any useful way.

Likewise, the color choice might not suit everyone. It’s very pale, with limited colors that sometimes make it feel dated. Again, I’m not sure the change in artistic style suits the comic.

As part of an ongoing series, trying to connect Prophet together is disorientating. However, as an issue, its an interesting read. The perspective is easy enough to grab, and as something more unusual in the comic market, or in science fiction in general, its interesting enough to warrant a look.