Pariah #4 Review


Pariah_4_previewPariah #4 builds on the last three issues and plays up both the personal and political aspects of the title, all while offering plenty of tense moments that play into the science-fiction setting.

The official description from Dark Horse:

Nukes are sent out to destroy the Vitro satellite. Will our heroes make it back to Earth in time?

This issue definitely has a sense of escalation. Pariah #4 charges head first into the political conflicts and, combined with a planet throwing nuclear missiles around in a giant game of battleship, likes to think big but keep it all very real. From start to finish, Pariah #4 is a joy to read. Some might not like this style of story but it plays to the large audience who are.

Both Aron Warner and Philip Gelatt have a flair for storytelling. The threat is always very real, but never focused on entirely – the thrilling action comes from a sense of danger, not from bloodshed or explosions. This makes the title much more engaging from start to finish, due to a threat – but never a promise – of danger. That said, it’s only issue 4 so the chance of the satellite blowing up – effectively destroying all the protagonists – was never really a possibility.

Visually, Bret Weldele sticks to his guns. The art is a little sketchy and loose but it nonetheless plays well and Pariah #4 has a decent layout with large, clear panels. Weldele’s choice of color also works well. While there is a little too much blue and orange, the choice of dark backgrounds and bright lights/flares suggests the cramped environment of the satellites and works well with the tense atmosphere of the issue.

All in all, Pariah #4 could very well mark a step up for a series that continues to go from strength to strength. It it keeps it up, Pariah could be one of the best examples of hard science fiction in today’s comics.

  • + A tense thriller!
  • + Hard science fiction concepts keeps the action real
  • - Not much character development
  • - Not a very wide color palette

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